Data Science Education, Computational Thinking, Creativity, Learning Analytics, Educational Technology, Design and Development of Learning Environments

Rotem Israel-Fishelson is a postdoctoral researcher in the Department of Teaching & Learning, Policy & Leadership in the College of Education at the University of Maryland. Her research focuses on exploring ways to introduce learners to data science using engaging computational learning experiences. She is also interested in assessing computational thinking and creativity skills in game-based learning environments using learning analytics methods. Rotem holds a Ph.D. in Science Education from Tel Aviv University, an M.Sc. in Media Technology from Linnaeus University, and a B.A. in Instructional Design from the Holon Institute of Technology. 

Selected Publications - a full list of publications can be found in the CV. 

Israel-Fishelson, R., Moon, P. F., Tabak, R.& Weintrop, D. (2023). Preparing students to meet their data: An evaluation of K-12 data science tools. Behaviour & Information Technology, Taylor & Francis

Israel-Fishelson, R., & Kohen-Vacs, D. (2023). Towards optimization of learning analytics dashboards that are customized for the students’ requirements. IEEE Transactions on Learning Technologies

Israel-Fishelson, R., & Hershkovitz, A. (2022). Cultivating creativity improves middle school students’ computational thinking skills.  Interactive Learning Environments Routledge.   

Israel-Fishelson, R., & Hershkovitz, A. (2022). Studying interrelations of computational thinking and creativity: A scoping review (2011-2020).  Computers & Education, 176 Elsevier.   

Israel-Fishelson, R., & Hershkovitz, A. (2021). Micro-persistence and difficulty in a game-based learning environment for computational thinking acquisition. Journal of Computer Assisted Learning, 37(3), 839-850, WEILY. 

Israel-Fishelson, R., Hershkovitz, A., Eguiluz, A., Garaizar, P., & Guenaga, M.  (2021). The associations between computational thinking and creativity: The role of personal characteristics. Journal of Educational Computing Research, 58(8), 1415-1447, SAGE.

Israel-Fishelson, R., Hershkovitz, A., Eguiluz, A., Garaizar, P., & Guenaga, M.  (2021). A Log-based analysis of the associations between creativity and computational thinking. Journal of Educational Computing Research, 59 (5), 926-959, SAGE. 

Israel-Fishelson, R., & Hershkovitz, A. (2020). Persistence in a game-based learning environment: The case of elementary school students learning computational thinking. Journal of Educational Computing Research, 58(5), 891-918, SAGE. 

Israel-Fishelson, R., & Hershkovitz, A., (2020). Shooting for the stars - Micro-persistence of students in game-based learning environments. In D. Glick, A. Cohen & C. Chang (Eds.), Early Warning Systems and Targeted Interventions for Student Success in Online Courses. IGI Global.

Israel-Fishelson, R. (2019). Time for a change - Designing a mobile application to assist people with intellectual disabilities. In A. Forkosh-Baruch & H. Meishar-Tal (Eds.), Learning and Training with Mobile Technologies. IGI Global.